A ball in the water

An other doodle with Chris Schmidts technique. The technique is not needed per se for this image but i went with it.

ZB_ball16_web

Playing with hair

Chris Schmidt (@ChrisSchmidt3D) started throwing some renders on Twitter, showing some really nice images. They consisted out of what seemed to be a huge cloner with effectors. But we also knew very quickly that C4D couldn’t handle so much objects. He made us guess how he did it, but no one found the technique until Chris put a tutorial online on Greyscalegorilla.com.

Now i know how he did it, it was time to have fun with it.

Triple